Book/Printed Material Keys to play : music as a ludic medium from Apollo to Nintendo
About this Item
Title
- Keys to play : music as a ludic medium from Apollo to Nintendo
Summary
- "How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to play spans Greek myth and contemporary Japanese digital games to chart an archaeology of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book's diverse objects of inquiry--from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles--enter into analogical relations. Remapping the keyboard's topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to play invites readers to unlock ludic dimensions of music that are at once old and new."--Provided by publisher.
Names
- Moseley, Roger, 1974- author.
Created / Published
- Oakland, California : University of California Press, [2016]
- ©2016
Headings
- - Music--Performance--History
- - Keyboards (Music)--History
- - Play (Philosophy)
- - Video games--Psychological aspects
Notes
- - Includes bibliographical references.
- - Description based on print version record and CIP data provided by publisher.
Medium
- 1 online resource.
Call Number/Physical Location
- ML457
Digital Id
Library of Congress Control Number
- 2016015714
Rights Advisory
- Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International CC BY-NC-ND 4.0 https://creativecommons.org/licenses/by-nc-nd/4.0/legalcode External
Access Advisory
- Unrestricted online access
Online Format
- image